// Created by Crowbar 0.71
====== File Size ======
	45,990
====== File Seek Log ======
	0 - 83 MDL File Header 00 (Actual version: 53; override version: 53); MDL File Header 00 (Actual version: 53; override version: 53)
	84 - 699 MDL File Header 01; MDL File Header 01
	700 - 795 [ERROR] Unread bytes (non-zero) [ 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 2E 2E 5C 2E 2E ... ]
	796 - 1,527 theMdlFileData.theBones 3
	1,528 - 1,803 theMdlFileData.theAttachments 3
	1,804 - 1,815 theMdlFileData.theHitboxSets 1
	1,816 - 1,819 [ERROR] Unread bytes (non-zero) [ 02 00 01 00 ]
	1,820 - 1,911 [ERROR] [End offset is incorrect] theMdlFileData.theAnimationDescs 1
	1,821 - 1,824 anAnimationDesc.anAnimation [@idle_seq] (unused empty data structure at the end of the list)
	1,825 - 1,827 anAnimationDesc.anAnimation [@idle_seq] alignment [ 05 00 00 ]
	1,828 - 1,983 [ERROR] Unread bytes (non-zero) [ 00 00 F0 41 01 00 00 00 1E 00 00 00 00 00 00 00 00 00 00 00 00 ... ]
	1,984 - 2,215 theMdlFileData.theSequenceDescs 1
	2,216 - 2,227 [idle_seq] aSeqDesc.theBoneWeights 3
	2,228 - 2,229 [idle_seq] aSeqDesc.theAnimDescIndexes 1
	2,230 - 2,231 [idle_seq] aSeqDesc.theAnimDescIndexes alignment [ 00 00 ]
	2,232 - 2,247 theMdlFileData.theBodyParts 1
	2,248 - 2,395 aBodyPart.theModels 1
	2,396 - 2,511 aModel.theMeshes 1
	2,512 - 2,599 theMdlFileData.theTextures 2
	2,600 - 2,603 theMdlFileData.theTexturePaths 1
	2,604 - 2,611 theMdlFileData.theSkinFamilies 2
	2,612 - 2,667 theMdlFileData.theKeyValuesText = mdlkeyvalue
{
prop_combat {
"base" "Metal.Medium"  }
}

	2,668 - 3,163 [ERROR] Unread bytes (non-zero) [ 03 00 00 00 40 00 00 00 4C 00 00 00 58 00 00 00 7C 00 00 00 AC ... ]
	3,164 - 3,164 aTexturePath = 
	3,165 - 3,204 theNameCopy = "weapons/combat_knife/w_combat_knife.mdl"
	3,205 - 3,211 theSurfacePropName = "weapon"
	3,212 - 3,224 aBone.theName = "ja_c_propGun"
	3,225 - 3,236 aBone.theName = "weapon_bone"
	3,237 - 3,247 aBone.theName = "def_c_base"
	3,248 - 3,251 anAttachment.theName = "REF"
	3,252 - 3,258 anAttachment.theName = "WEAPON"
	3,259 - 3,266 anAttachment.theName = "PROPGUN"
	3,267 - 3,274 aHitboxSet.theName = "default"
	3,275 - 3,284 anAnimationDesc.theName = @idle_seq
	3,285 - 3,293 aSeqDesc.theName = "idle_seq"
	3,294 - 3,305 aSeqDesc.theActivityName = "ACT_VM_IDLE"
	3,306 - 3,320 aBodyPart.theName = "w_combat_knife"
	3,321 - 3,362 aTexture.thePathFileName = "models\weapons_r2\knife_grunt\knife_grunt"
	3,363 - 3,408 aTexture.thePathFileName = "models\weapons\combat_knife\combat_knife_holo"
	3,409 - 45,989 [ERROR] Unread bytes (non-zero) [ 00 00 00 07 00 00 00 18 00 00 00 A0 00 09 00 03 00 00 00 9C 31 ... ]
	45,990 - 45,990 END OF FILE + 1 (File size)
========================
